> Vadim, could you please try adding
>
> /* How to check for input */
> #undef LISTEN_FOR_INPUT
> #define LISTEN_FOR_INPUT(fp) \
> do { int c = 0; \
> if(((fp)->_IO_read_ptr >= (fp)->_IO_read_end) \
> && (ioctlsocket((fp)->_fileno, FIONREAD, &c),c<=0)) \
> return 0;} while (0)
>
> to mingw.h? You may need to either include "winsock.h" and or
> "winsock2.h" in file.d.
>
> Thank you so much for your help here. If you know of a cross
> compiling environment in which I can test these things under Linux, or
> some remote mingw machine accessible via ssh, please let me know.
>
Hi Camm!
Please forgive me for very slow replies. Since
January I can do something for gcl only on weekends.
Hope to have more spare time an to be more responsive
in near future.
I've seen mingw32 cross compiler/binutils on Linux
(in Debian stable for example) but I never tried it.
And I don't really know how to test programs built
with this stuff on Linux.
As for some available Windows machine I would lend
my personal desktop for this purpose nut the trouble
is that it doesn't have real IP address, it is hidden
behind VPN server of my ISP.
OK, I attached the above #define LISTEN_FOR_INPUT(fp) to
the bottom of mingw.h. In this case compilation fails
on file.d (see make.log) which indicates that winsock.h/
winsock2.h is required. But if I put appropriate
include in the top of mingw.h (no matter winsock.h or
winsock2.h) that build fails almost instantly
in other place. Plaease see make_ws2.log.
WBR,
Vadim
--
Vadim V. Zhytnikov
<vvzhy at mail.ru>
<vvzhy at netorn.ru>