El s?b, 28-05-2011 a las 10:20 -0400, Sheldon Newhouse escribi?:
> OK, got it. The x_voxel, y_voxel, or z_voxel needs to be increased and
> written BEFORE the implicit call.
Yes, it must be written before, since options and objects are read
sequentialy. This way, you can plot several implicit objects with
different voxel settings in the same scene.
?_voxel are local options, not globals.
--
Mario